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 chest guide

1. Heroes’ Guild – 20 keys – The Murren Greathammer

You’ll see this one almost at the very beginning of the game. You won’t be opening it anytime soon, though.

 

2. Greatwood Lake – 5 kluczy – Elixir of Life

It’s right in the middle of the area. When you get there, you should already have the required number of keys.

 

 

3. Cave Larder (inside Hobbe Cave) – 5 keys – Will Master’s Elixir

Enter the second door (on the left) from the Cave Entrance.

 

 

4. Darkwood Lake – 15 keys – Arken’s Crossbow

The Crossbow we find here is quite nice indeed, but it doesn’t stand a chance when compared to Skorm’s Bow.

 

 

5. Grey House – 10 keys – Sharpening Augmentation

Go to the abandoned cottage and upstairs.

 

 

6. Witchwood Cave – 15 keys – Health Augumentation

It’s in the cave where you found the missing Archaeologist.

 

 

7. Headman’s Cave – 15 keys – Mana Augumentation

You’ll get to this one only while performing the Mayor’s Invitation quest. It’s in the cave, when you cross blades with Thunder.

 

 

8. Bowerstone Manor– 15 keys – Katana Hiryu

You’ll have to either marry Lady Gray or expose her evil deeds and become a mayor to get in here (bronze quests’ section).

 

 

9. Circle of the Dead – 10 keys – Piercing Augumentation

This one is easy to find, you’ll surely see it while following the Graveyard Path quest.

 

 

10. Hook Coast – 15 keys – The Murren Greataxe

It’s at the top of the lighthouse.

 

 

11. The Necropolis – 25 keys – Archons armor

It’s near the river, on it’s western side.

 

 

12. The Lost Bay – 30 keys – The Avenger

You would really expect a 30-key chest to contain something cool. The legendary sword Avenger, however, isn’t anything special at all.

 

 Silver key guide

1. Lookout Point

You’ll find a bush that can be cut in the center of the area. The key is right behind it.

 

2. Bowerstone South

Enter the tailor’s shop and go upstairs, the key is on the balcony.

 

 

3. Greatwood Lake

It’s right near the broken bridge.

 

4. Fisher Creek

Fish it from one of the bubble-points on the lake.

 

5. Orchard Farm

Fish it from the pier in the eastern part of the map.

 

 

6. Guild Woods

You’ll have to fish again, this time it’s in the lake nearby the Guild.

 

 

7. Darkwood Lake

Use the bow to hit the opening in the mysterious stone in the middle of the area, and the key will be yours.

 

 

8. Ancient Cullis Gate

Use your fishing rod on the bridge in the western part of the map.

 

 

9. Grey House

Fish it out near the Demon Door.

 

 

10. Memorial Garden (Oakvale)

You’ll find this key while doing the Treasure of the Ghost Pirate Quest. It is buried near the axe-wielding statue.

 

 

11. Oakvale

You can win this one in Chicken Kicking Competition (you score has to be between 150 and 250 pts.)

 

 

12. Rose Cottage

Dig in the flower circle near the cottage.

 

 

13. Hobbe Cave

Dig in the mushroom circle in the large room where you find the missing boy in Hobbe Cave quest.

 

 

14. Twinblade’s Camp

Dig in the flower circle in south-western part of the area.

 

 

15. Witchwood Stones

Fish it out near the Demon Door.

 

 

16. Witchwood Lake

Dig next to the red-glowing statue.

 

 

17. Knothole Glade

Use your shovel in the plant circle between two houses in the southern part of the town.

 

 

18. Windmill Hill

Dig it out from the circle of flowers next to the cottage.

 

 

19. Windmill Hill

The same thing as with key #18, except the circle is near the windmill this time.

 

 

20. Headman’s Hill

Fish it out from the pond you fall into while fighting Thunder (you must be doing the Lady Gray quest).

 

 

21. Bowerstone Manor

Examine Lady Gray’s bed (doh).

 

 

22. Lychfield Graveyard

Dig it out from one of the graves in western part of the map.

 

 

23. Lychfield Graveyard

It’s in the sarcophagus in one of the crypts.

 

 

24. Lychfield Graveyard

Fish it out from the muddy pond in the center of the map.

 

 

25. Cliffside Path

It’s buried in the circle of red mushrooms on the northern edge of the map.

 

 

26. Hook Coast

Examine the cabinet inside the lighthouse (you have to slam the door).

 

 

27. Fisher Creek

You can win it in Fishing Competition (look in the bronze quests’ section).

 

28. Bowerstone South

Just donate 25 books to the school in the Book Collection quest.

 

29. The Lost Bay

Dig it out of the grave near the 30-key chest.

 

 

30. The Necropolis

Use your fishing rod in the river, near the broken bridge.

 

 Demon door guide

1. Heroes Guild

Use the Lantern on the door, and the Elixir of Life will be yours.

 

 

2. Greatwood Caves

To get through this one, you must interact with the door with your combat multiplier of at least 14. It isn’t too easy while you’re early in the game, but most certainly worth the effort, as passing this test gives us Cutlass Bluetane, one of the best melee weapons out there. If you manage to get it while still being a freshman, you surely won’t be changing weapons any time soon.

The easiest way to pump the multiplier high enough is to enter the nearby Hobbe Cave, using the aforementioned Mana Shield trick to avoid being hit. Keep in mind that your combat multiplier is halved each time you walk from one area to another, so it’ll have to be about 25 while you leave the cave. If you lack a level or two, there are likely to be some respawned monsters near the Demon Door when you return.

 

3. Greatwood Gorge

This door, keeping you away from the legendary Wellow’s Pickhammer, requires you to perform some kind of exceptionally evil deed in front of it. It can be literally anything, what gives you a large amount of negative character points, such as killing an innocent (aren’t any in the vicinity, though, so you’ll have to “follow-me”-him from another area). Also, you can just have a lot of Crunchy Chicks while facing the door. When you’re totally evil, the door just lets you through without forcing you to do anything.

 

 

4. Rosewood Cottage

In order to open this one, you’ll have to satisfy it with a gift of some sort (roses or chocolates do the job done). Your reward will be the Bright Will User’s Suit, pretty cool looking. Btw. “oh, you really know how to treat a door” rules.

 

5. Darkwood Marsh

You’ll have to defeat some Hobbe guards, nothing complicated really. You’ll get Dark Will User’s Suit for that one.

 

6. Darkwood Bordello

Well, this door opens only to the ones who have certain sexual experience. Just get laid 10 times and you’re in. The nearby Bordello will make it all too easy. Do the thing, and the gorgeous Pimp Hat will be yours.

 

 

7. Barrow Fields

This one sure doesn’t like ‘bony adventurers’, so just eat a lot of goodies, become a fatty and you’re done. Inside you’ll find a Will Master’s Elixir.

 

 

8. Abandoned Road

This door is waiting for some people to appear in front of it, and will open to you only when you disguise as three of them in three different outfits. Just wear Bright Plate Mail, Dark Will User’s Suit and Bandit Suit and off you go. The first one is to be bought in the Arena, the second one is in Demon Door #5. You’ll surely have the Bandit Suit completed by now. Dollmaster’s Mace awaits you inside.

 

 

9. Knothole Glade

Just hit the door with your bow as hard as you can. Just get close enough, aim at door’s lips or eyes and let the arrow go in the right moment. You’ll get an Elixir of Life.

 

 

10. Grey House

This door will open only if you marry Lady Gray (a quest called Mayor’s Invitation, explained closely in the subquest section). Ronok the Axe is inside for you.

 

11. Necropolis

This one is tricky, as the door wants you to give it ALL of your silver keys. You won’t be getting them back. It’s better to wander around and get all of the Silver Chests first, then you can handle the keys with no hesitation. The weapon that awaits you inside, The Bereaver, isn’t nothing special, though (especially if you have Solus Greatsword, and shame on you if you don’t).

 

 Legendary Wepons

The Dollmaster’s Mace

Dmg: 135

Where: Demon Door #8

Wellow’s Pickhammer

Dmg: 120

Where: Demon Door #3

Cutlass Bluetane

Dmg: 165

Where: Demon Door #2

Obtainable very early in the game, and one of the best indeed.

Ronok the Axe

Dmg: 165

Where: Demon Door #10

Avo’s Tear

Dmg: 230

Where: a special quest in the Heroes’ Guild, only if you destroyed the Sword of Aeons after fighting Jack.

The Harbinger

Dmg: 198

Where: stuck in the stone near the Temple of Avo.

Solus Greatsword

Dmg: 314

Where: you get it as a gift from Lady Gray if you are her husband and treat her nicely. Another way to get it is to buy it in Bowerstone North.

It’s easy to notice that this is the deadliest weapon in the game.

The Murren Greathammer

Dmg: 270

Where: Heores’ Guild, a 20-key Silver Chest.

The Murren Greataxe

Dmg: 240

Where: 15-key Silver Chest in the lighthouse, Hook Coast.

The Sentinus

Dmg: 255

Where: you get it from Temple of Avo after donating some serious money.

Katana Hiryu

Dmg: 214

Where: 15-key Silver Chest in Lady Gray’s bedroom.

The Bereaver

Dmg: 285

Where: Demon Door #11

The Avenger

Dmg: 180

Where: 30-key Silver Chest in The Lost Bay.

Skorm’s Bow

Dmg: 264

Where: Reward in Chapel of Skorm

The best ranged weapon in the game, and obtainable quite early too.

Arken’s Crossbow

Dmg: 220

Where: 15-key Silver Chest in Darkwood Lake.

 
Fable Glitches



Hero Save Exploit

In the middle of a quest, if you use a hero save and reload the save, you will start at the beginning of the quest as if you had never begun, and you will retain all items that you obtained during the last run of the quest. This is especially useful in the Arena, where vast amounts of money can be made if used right.

Huge Characters

Use Berserk then save your game. When you load the game your character will be huge until you cast Berserk again.

Infinite Silver Keys

During the Rose Cottage mission dig up the Silver Key in the circular rose garden by the grandmother's house, then Hero Save. Hero Saving should save the Silver Key to your character. Load the file that you just saved. Once you re-enter the Rose Cottage area the mission should restart with the Silver Key back in the ground even though your Hero still has the previously dug up Silver Key in his inventory. Keep digging up the Key, Hero Saving, and Loading the game. You should get a new Silver Key every time you do this. The Chest behind the shrubs contains 500 gold which you can also collect every time you Hero Save and Load.

Throw Fireballs and Shoot Arrows Simultaneously

Map the Fireball spell to the quick menu's X button. With the bow in-hand, hold the left trigger to target an enemy, then hold the right trigger to access your quick menu, then hold the X button. The Fireball spell should now start to charge in your hand. While still holding left trigger and X, release the right trigger. Instead of throwing the fireball or canceling the spell, your character will begin to draw an arrow. When you've pulled back all the way, release the X button and you'll shoot both the arrow and the fireball at roughly the same time.

This glitch may work with other spells, preferably anything with a charge/release effect such as Fireball or a 'repeat while held' effect such as Lightning.

Walk Through Walls

Assign the spade to a shortcut on the D-pad, then put your back against the fence or door you are planning on pushing through. Then proceed to dig with your back against the wall until you have successfully gone through the object. You must be on diggable ground to perform this trick. If you get stuck in an invisible wall click the left thumb stick to sneak until you can move through the wall.

More Gold - Trophy Profits

Buy the house in Oakvale for 5000 gold. Mount the most expensive trophies you have. Smash the door and sell the house. The doorway will be open, allowing you to recollect your trophies, purchase the house, and repeat the process, earning a profit depending on the value of the trophies you mount.

Unlimited Experience

Go to the Lychfield Graveyard, and in nearly any part of it walk around. Undead will continually sprout from the ground, they never stop coming so kill them until you get bored.


  • Easter Egg: FCC Balverines

    In the Save The Archaeologist quest, you must guess the name of the Demon Door that he is in. There are four stones from which you must decipher his name. The letters on the stones are I-H-S-T. There are three words that you can make. HITS,THIS,and...well, the other word. If you spell that -other word- then two Balverines will come and attack you.

  • Frying Pan!

    What you need is the Treasure Clues 1, 2, 3, 4, 5, & 6. You will find this in Orchard Garden where there's a barn with nothing in it. The barn has hay cubes near it. There are three hay cubes on top of one another(forming something like a pyramid), between that hay pyramid and the barn, you have to dig, you'll know it's the place if there's a small lock on the barn wall. Dig there. The Frying Pan doesn't have any description, has 100 damage, and heavy. The power of the Frying Pan depends on how many Treasure Clues you have.




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